#include <iostream>
using namespace std;
typedef enum DataType {INTEGER, FLOAT, VARIABLE, OPERATION};
class UniData
{
DataType type;
union
{
int intData;
float floatData;
char * varData;
};
};
template< class Type >
class Node
{
protected:
Type data;
unsigned int weight;
Node * up;
Node * left;
Node * right;
public:
Node()
{
weight = 0;
up = NULL;
left = NULL;
right = NULL;
}
Node(Type d1, unsigned int w1)
{
data = d1;
weight = w1;
up = NULL;
left = NULL;
right = NULL;
}
Node * Add(Node * nn)
{
if (nn->weight < weight)
{
if (up)
return up->Add(nn);
else
return nn->Add(this);
}
else
{
if (left)
{
if (right)
return NULL;
else
{
nn->up = this;
right = nn;
return right;
}
}
else
{
nn->up = this;
left = nn;
return left;
}
}
}
void Print()
{
left->Print();
right->Print();
char str[16];
cout << data.GetAsStr(str);
}
};
int main()
{
char input[] = "(a+b)*(c+d)+a*d";
cout << "Hello world!" << endl;
return 0;
}
labrab24