import BNRAppDelegate NSString docPath NSArray pathList NSSearchPathFo

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#import "BNRAppDelegate.h"
NSString *docPath()
{
NSArray *pathList= NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
return [[pathList objectAtIndex:0] stringByAppendingPathComponent:@"data.td"];
}
@implementation BNRAppDelegate
#pragma mark - Table View management
- (NSInteger)tableView:(UITableView *)tableView
numberOfRowsInSection:(NSInteger)section
{
return [tasks count];
}
-(UITableViewCell *)tableView:(UITableView *)tableView
cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
UITableViewCell *c = [taskTable dequeueReusableHeaderFooterViewWithIdentifier:@"Cell"];
if (!c) {
c = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:@"Cell"];
}
NSString *item = [tasks objectAtIndex:[indexPath row]];
[[c textLabel] setText:item];
return c;
}
#pragma mark - Application delegate callbacks
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
//#попытка#загрузки#существующего#списка#задач#из#массива,#хранящегося#на#диске.
NSArray *plist = [NSArray arrayWithContentsOfFile:docPath()];
if (plist){
//#если#набор#данных#существует,#он#копируется#в#переменную#экземпляра.
tasks = [plist mutableCopy];
} else{
//#в#противном#случае#просто#создаем#пустой#исходный#набор.
tasks = [[NSMutableArray alloc] init];
}
//proverka na pustotu
if ([tasks count] == 0) {
[tasks addObject:@"Pretty rainbow"];
}
//#создание#и#настройка#экземпляра#UIWindow.
//#структура#CGRect#представляет#прямоугольник#с#базовой#точкой
//#(х,у)#и#размерами#(width,height)
CGRect windowFrame = [[UIScreen mainScreen] bounds];
UIWindow *theWindow = [[UIWindow alloc] initWithFrame:windowFrame];
[self setWindow:theWindow];
//#определение#граничных#прямоугольников#для#трех#элементов
//#пользовательского#интерфейса.#
//#CGRectMake()#создает#экземпляр#CGRect#по#данным#(х,#у,#width,#height)
CGRect tableFrame = CGRectMake(0, 80, 320, 380);
CGRect fieldFrame = CGRectMake(10, 40, 200, 31);
CGRect buttonFrame =CGRectMake(228, 40, 72, 31);
//#создание#и#настройка#табличного#представления
taskTable = [[UITableView alloc] initWithFrame:tableFrame
style:UITableViewStylePlain];
[taskTable setSeparatorStyle:UITableViewCellSeparatorStyleNone];
//назначение текущего объекта
[taskTable setDataSource:self];
//#создание#и#настройка#текстового#поля#для#ввода#новых#задач
taskField = [[UITextField alloc] initWithFrame:fieldFrame];
[taskField setBorderStyle:UITextBorderStyleRoundedRect];
[taskField setPlaceholder:@"Тапни по экрану и напиши заметочку"];
//#создание#и#настройка#кнопки#Insert#в#виде#прямоугольника#
//#с#закругленными#углами.
insertButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[insertButton setFrame:buttonFrame];
//#работа#кнопок#основана#на#механизме#обратного#вызова#типа#
//#"приемник/действие".#Действие#кнопки#Insert#настраивается#
//#на#вызов#метода#6аddТаsk:#текущего#объекта
[insertButton addTarget:self
action:@selector(addTask:)
forControlEvents:UIControlEventTouchUpInside];
//0Определение0надписи0на0кнопке
[insertButton setTitle:@"Добавить"
forState:UIControlStateNormal];
//#включение#трех#элементов#пользовательского#интерфейса#в#окно
[[self window] addSubview:taskTable];
[[self window] addSubview:taskField];
[[self window] addSubview:insertButton];
//#Завершение#настройки#окна#и#отображение#его#на#экране
[[self window] setBackgroundColor:[UIColor whiteColor]];
[[self window] makeKeyAndVisible];
return YES;
}
-(void)addTask:(id)sender
{
NSString *t = [taskField text];
if ([t isEqualToString:@""]) {
return;}
[tasks addObject:t];
[taskTable reloadData];
[taskField setText:@""];
[taskField resignFirstResponder];
}
- (void)applicationWillResignActive:(UIApplication *)application
{
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
- (void)applicationDidEnterBackground:(UIApplication *)application
{
[tasks writeToFile:docPath() atomically:YES];
}
- (void)applicationWillEnterForeground:(UIApplication *)application
{
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
- (void)applicationDidBecomeActive:(UIApplication *)application
{
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
- (void)applicationWillTerminate:(UIApplication *)application
{
[tasks writeToFile:docPath() atomically:YES];
}
@end
+
#import <UIKit/UIKit.h>
NSString *docPath(void);
@interface BNRAppDelegate : UIResponder <UIApplicationDelegate, UITableViewDataSource>
{
UITableView *taskTable;
UITextField *taskField;
UIButton *insertButton;
NSMutableArray *tasks;
}
- (void)addTask:(id)sender;
@property (strong, nonatomic) UIWindow *window;
@end