using System; namespace Lab { public static class ArrFix { public static float[] AntiAlising(float[] arr) { int N = arr.Length - 1; arr[0] = (arr[0] + arr[1]) / 2; arr[N] = (arr[N] + arr[N - 1]) / 2; for (int i = 1; i < N; i++) arr[i] = (arr[i - 1] + 2 * arr[i] + arr[i + 1]) / 4; return arr; } } }