#ifndef __GUI__ELEMENT__ #define __GUI__ELEMENT__ #include #include #include #include #include #include "core/types.hpp" class GuiElement { protected: GuiElement *parent; GUI_ELEMENT_TYPE type; vector3df position; vector3df size; int id; public: GuiElement(); ~GuiElement(); virtual void Render(); virtual GUI_ELEMENT_TYPE GetElementType(); virtual void SetElementType(GUI_ELEMENT_TYPE type); virtual void SetParent(GuiElement* parent); virtual GuiElement* GetParent(); virtual void SetPosition(vector3df position); virtual vector3df GetPosition(); virtual void SetSize(vector3df size); virtual vector3df GetSize(); virtual void SetId(int id); virtual int GetId(); }; #endif